Asmongold
4.5M subscribers
YouTube ChannelMMO and gaming commentary with strong opinions. Reaction and discussion format.
Game Reviews
The video is mostly Asmongold playing and reacting to Forza Horizon 6 while repeatedly giving impressions on how it feels. He says the game looks good, calls it pretty good so far, likes some conveniences and finds parts of it fun, but also criticizes the character creator, censorship, NPC limitations, and says he is not sure whether it is actually a great racing game yet.
May 16, 2026
The video is largely a first-play session of Subnautica 2, and he repeatedly gives his personal take on the game as he learns it. He says the game seems good and executes its underwater survival concept well, calling it unique and interesting, but also says the gameplay does not really resonate with him, feels confusing, slow, and not very fun for his tastes.
May 15, 2026
The video is mostly Asmongold playing Mixtape and reacting to it in real time, so it is clearly focused on the game itself. His overall assessment is strongly negative: he repeatedly calls it cringe, says it feels like an interactive movie rather than a game, criticizes the writing and scenes as unnecessary, and mocks the target audience, though he briefly compliments the audio/dialogue and says the visuals look fine.
May 11, 2026
Asmongold spends most of the video trying Farever for the first time and repeatedly evaluates its systems, saying the combat and movement are surprisingly good and that the game plays very well. He criticizes weak character customization, some UI and spell-queuing issues, and the simple early-game design, but his overall verdict is clearly positive, calling it a good game and saying he might play more.
May 8, 2026
The video is largely Asmongold reacting to and discussing Path of Exile 2's massive update reveal, and he repeatedly gives strong positive judgments like calling it 'insane,' 'unreal,' 'so good,' and saying he is going to play it. He praises the amount of content, lore, endgame improvements, quality-of-life changes, and build possibilities, while only offering minor caveats or personal preferences about certain mechanics.
May 8, 2026
The creator spends most of the video reacting to and assessing Star Fox, repeatedly praising how it looks, how faithfully it matches his childhood vision, and how exciting the revival feels. He calls it 'really good,' 'awesome,' and says Nintendo 'cooked,' with only minor criticism that he wishes it had a new story instead of revisiting the old one.
May 7, 2026
Asmongold spends most of the video trying Neverness to Everness firsthand, reacting to its combat, open-world city, crime system, jail mechanics, visuals, and gacha. He repeatedly says the graphics and art style look really good, calls the combat and boss fights pretty decent or cool, and seems impressed by the game's scale and unexpected systems, even though he heavily criticizes the gacha pulls and gets frustrated by parts of the experience.
May 4, 2026
This is a live first-impressions review of Diablo IV where he spends most of the video creating a character, playing the new content, and reacting to the class, UI, difficulty, cinematics, and overall feel. He praises the story presentation and says parts are 'badass' and that the game is 'decent,' but also criticizes the UI, movement, class feel, and some design choices, making his overall sentiment mixed but mildly positive.
Apr 28, 2026
Asmongold spends most of the video reacting to and evaluating Assassin's Creed IV Black Flag's remake reveal, repeatedly saying it looks awesome, great, and that he is sold and plans to play it. He praises the pirate setting, visuals, lighting, sailing, and overall benchmark status of Black Flag, while only offering a minor concern about enemy variety based on his experience with Assassin's Creed Shadows.
Apr 24, 2026
The video is a hands-on first impression of Vampire Crawlers where Asmongold spends most of the runtime learning the systems, evaluating cards, builds, difficulty, and how fun different mechanics feel. He repeatedly praises strong synergies and the overall gameplay loop, and closes by saying the game is really, really fun and a lot better than he expected.
Apr 23, 2026
The video is mostly Asmongold playing Pragmata while constantly reacting to its combat, puzzles, and story beats, so it clearly counts as an impression/review. His overall tone is frustrated and negative because he repeatedly says he hates the game and calls parts annoying or badly designed, though he does praise some weapons, upgrades, and cool moments during fights.
Apr 20, 2026
Asmongold spends most of the video reacting to Metro 2039's reveal and repeatedly praises its graphics, trailer direction, atmosphere, and technical presentation. He calls it a possible Game of the Year contender, says he is definitely playing it, and ends by saying he is completely sold and thinks it looks amazing, while only noting that he previously did not like an older Metro game much.
Apr 17, 2026
Asmongold spends most of the video playing Mouse P.I. For Hire and repeatedly gives his opinion on it. He says the game is much better than he expected, calls it a very good and legitimately good game, and praises it for feeling like a full-fledged experience with story, worldbuilding, and solid gameplay, while only lightly questioning the $30 price point.
Apr 17, 2026
The video is mostly Asmongold actively playing Windrose and repeatedly giving his opinion on it. He explicitly says he is loving it, calls it a great and very good game, praises the pirate combat and depth, and says he has been having fun and wants to keep playing, with only minor criticisms like travel time and some mechanics being tedious.
Apr 16, 2026
This is a substantive playthrough/impressions video on I Am Jesus Christ: Asmongold spends the transcript reacting to the story, mechanics, puzzles, miracles, open-world structure, and questing while playing through major sections of the game. His tone is mostly amused and entertained, with repeated excitement about the absurd premise and some genuine appreciation for the spectacle and progression, even though much of the praise is delivered jokingly rather than as serious critique.
Apr 6, 2026
The video is a substantive discussion of Crimson Desert built around the creator's own playtime, launch impressions, criticism of specific flaws, and strong praise for the overall experience. He says he had 'an absolute blast,' calls it one of the best games released this year, praises its rich single-player design and Pearl Abyss's fast response to feedback, while acknowledging rough controls, some launch jank, and areas he still wants improved.
Apr 5, 2026